
SYNC
SYNC is two identical canvases of illuminated buttons that share a single state: light a button on your canvas, and it goes dark on the other. The result is a playful tug of war in which the audience alone shapes an ever-changing pattern.
SYNC consists of two identical canvases, each a grid of 64 illuminated buttons, set up apart from each other. Every button holds a single state, shared between both canvases. Press a button on canvas A and it lights up there. Press the same button on canvas B and the light jumps across, switching off on canvas A. Lit on one side always means dark on the other. That one rule turns every press into a small tug of war. You can try to draw something on your canvas, but anyone at the other one can undo it with a single press of their own. From this minimal rule, driven by human input, an ever-changing pattern emerges, and no two moments look the same. That is what algorithmic art does: a minimal set of rules produces complex, living behaviour. It is a tempo of action and reaction, of building up and tearing down, set entirely by the audience.